August 2013

SF/F Commentary

Month of Joy: “Mike’s Favorite Comics” by Mike Underwood @mikerunderwood

I have many favorite comics, like I have many favorite novels, and so on. But the great thing about loving lots of stuff is that it’s much harder to run out of things to talk about. So here are a few of my favorite comics/runs from across my reading history, and a little about my relationship to each. The Adventures of Cyclops and Phoenix (Scott Lobdell and Gene Ha) This is the oldest of the entries on this list, but one that stood out in my mind. I’ve always been a Cyclops fan, probably largely because I spent a lot of my youth being a Good Kid ™.  I followed the rules, wasn’t a rebel, and so on. Characters like Wolverine or Jubilee didn’t really resonate with me. But Cyclops, the long-suffering earnest leader of the X-Men, he stuck with me. And in this mini-series, where Cyclops and Jean get catapulted into the future to raise Scott’s son, Nate (who later becomes Cable), I think the thing that really stuck with me was seeing a functional couple having adventures together, as partners. I’m also endlessly interested by dystopian settings, and the challenges of growing up in harsh circumstances.  Like in many things, my genre education was fairly non-standard, and The Adventures of Cyclops and Phoenix was part of it – teaching me about dystopias before I’d even heard of the term, let alone read foundational texts like Brave New World, 1984, or Fahrenheit 451. Planetary (Warren Ellis and John Cassaday) In the parallel world where I’m a recently-minted PhD, one of the classes I’d offer is “The Planetary Guide to 20th Century Pop Culture Genres.” The class would use the comic series Planetary as an interpretive lens for examining 20th century pop/pulp genres (pulp, western, supers, golden age sci-fi, super-spy, Hong Kong action, etc.). Because for me, that’s what this series is – a way of re-interpreting a wide swath of 20th C. pop culture. The series itself ran from 1999 to 2009, and I followed the series month-to-month almost that entire run. The central premise of Planetary is that the 20th Century pop culture genres – pulp, superheroes, atomic horror, kaiju, etc., are all real. And the job of the protagonists, members of Planetary, are “Archaeologists of the Impossible,” discovering the secret history of the 20th century and fighting to keep the world strange and wonderful. The full story is much larger and more magnificent, taking a knowing, deeply intertextual trip through 20th Century pop culture. Warren Ellis is one of my all-time favorite comics writers, and his partnership with John Cassaday on this series is simply incredible. I highly recommend this series to any pop culture fan, especially if you are fond of re-interpretations of cultural history like Red Son, Astro City, or Soon I Will Be Invincible. Y: The Last Man (Brian K. Vaughn and Pia Guerra) One of the best “change one thing” science fiction comics that I’ve ever read, I also love that Y: The Last Man had a complete 10-volume arc, then ended. The ending works, the character arcs are rich and fulfilling, and then it’s done. One of the criticisms of comics as a medium that I hear and acknowledge most keenly is the fact that its serial nature can make it very impenetrable for a new reader. Where do you start? Will this series ever end? And so on. Well, Y: The Last Man has been complete for five years now, and still stands out in my memory as one of the best whole comic book stories ever told. Yorick Brown, the titular last man, is a loser. He’s an amateur magician without much life direction, who is on the phone about to propose to his girlfriend (who is in Australia) when the phone goes dead. The phone goes dead because at that moment, across the world, every other male mammal in the world is dying  grotesque death. Except for Yorick’s pet capuchin monkey. The story that follows spans across the world, and, by necessity, is full of amazing, complex, dynamic female characters, who largely drive the story. If you or someone you know is put off with the (abysmal) way that women are depicted or treated in comics, this series is a fine contrast to that trend. Wonder Woman: The Hiketeia (Greg Rucka and J.G. Jones) Wonder Woman is my favorite mis-used character in DC comics. She’s the least popular member of DC’s Trinity (Batman, Superman, and Wonder Woman), despite the fact that I think she’s an incredibly interesting character. The Hiketeia is one of my examples to people of how awesome Wonder Woman can be when handled well. The Hiketeia was the first time writer Greg Rucka worked with Wonder Woman, and his success with the story is a likely contributing factor to him landing the role as the series’ regular writer for an extended (and very well-received run). In The Hiketeia, Wonder Woman is honor-bound to protect a young woman who is executing a Greek ritual of vengeance known as the Hiketeia. This puts her in direct opposition with Batman, who is hunting the girl as a criminal and murderer. The Hiketeia shows the entire conflict from Diana’s perspective, highlights her conflict between honoring tradition and protecting life. It also features a fantastic fight between her and Batman, where she wipes the floor with the Dark Knight, because, well, she can go toe-to-toe with Superman, and WW doesn’t have a Kryptonite-analogue for Batman to use against her. But ultimately, it is the characterization of Wonder Woman as thoughtful, determined, and compassionate that makes this story a winner in my book. It’s one of the best Wonder Woman stories I’ve ever read, and is marvelously stand-alone, which makes it a good book to use when saying “No, really, Wonder Woman is awesome. Read this.” Marvels (Kurt Busiek, Alex Ross, Marcus McLaurin) Being a lifelong comics and supers fan, I am a total sucker for stories that let me re-examine

SF/F Commentary

Month of Joy: “Borderlands, the Game” by Paul Weimer (A Sorta Review)

Sometimes, blowing off steam is exactly what you need after a hard day in the mundane job. Sometimes you want to wander in an alien landscape, with not much more of an agenda than to kill mutant creatures, cannibals and other assorted beasties. Sometimes, you want enter the world of Borderlands. Borderlands was an action role-playing first-person shooter video game developed by Gearbox Software in 2009. Set on the planet Pandora [Which has nothing to do with the movie Avatar], a down-at-the-heels dry and desiccated planet, the plot revolves around how the main character, a soldier of fortune, is looking for a legendary Vault of alien artifacts that many have looked for, and died for, in vain.  Will you be any different? You, however, are special. In Borderlands, you get to play one of four characters, each with special abilities and powers that give you an edge in the dog-eat-dog word of Pandora. From Brick, a tank of a character who can go berzerk and take on enemies with his fists, to Lilith, who can phase out of existence, to the solid soldier Roland and the sniper/hunter Mordecai, the gameplay at base may be the same for each character, but their individual powers and styles make for four different game experiences. And what an experience. The physical puzzles, such as they are in the game, are pretty simple. You aren’t playing this game to recapture the experience of Myst, you are playing to shoot and kill things, and occasionally press a button needed to finish a quest. The game uses a quest-for-hire system to help the character get experience and money to buy the equipment needed to continue the main plot. The treasures are all weapons, health aids, shields and other geegaws that help your character kill things more easily, or survive in combat, or aid your powers. Its extremely stripped down and basic. The stylized graphics look comic book like and are striking for pushing that aesthetic and making it work. And even though this is a shoot-em-up,  there are moments of character humor, too, especially with the claptrap robots. This is the game I play when I want to blow off steam, and not think about things too much. I don’t have to think too hard. And shooting a shotgun into the face of a raving little midget running at you with an axe is surprisingly satisfying. And killing a particularly difficult monster gives me a real high. I haven’t picked it up yet, but there is a sequel with four new characters and a new plot:  Borderlands 2.  Ain’t no rest for the wicked, indeed. ——————————————————— Not really a Prince of Amber, but rather an ex-pat New Yorker that has found himself living in Minnesota for the last 9 years, Paul “PrinceJvstin” Weimer has been reading SF and Fantasy for longer than Shaun has been alive. In addition to pitching in at Skiffy and Fanty, he can be found at his own blog, Blog Jvstin StyleSF Signal, the Functional Nerds, Twitter, Livejournal and many other places on the Internet.

SF/F Commentary

Top 10 Posts for July 2013

Finally!  A month without seas of old stuff.  Awesome job, folks! Here’s the list: 10.  The Politicization of the SFWA? (A Mini-response to Michael Z. Williamson) 9.  Month of Joy:  “The Joy of City Stomping” by David Annandale 8.  Movie Review:  The Wolverine (2013) 7.  Link of the Week:  Speculative Friction (the website is still up, actually, though nothing new has been posted in a while…) 6.  The Vigilante in American Mythology (Brief Thoughts) #monthofjoy 5.  Top 10 Cats in Science Fiction and Fantasy 4.  Week of Joy (Day Seven):  “The Genre Books That Influenced & Inspired Me to Read & Write” by Stina Leicht 3.  Orson Scott Card is a Yard Shitter (and a note on Redeemability) 2.  Top 10 Overused Fantasy Cliches 1.  8 SF/F Writers Who Changes My Life (#WeekofJoy)

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