SF/F Commentary

Opinions Wanted: A New Template in the Works

Those of you who use Blogger might have noticed that they introduced a new template design feature and the ability to add “pages,” much as you can on WordPress. As a user of Blogger for almost four years now, I’ve been hoping and praying for this feature to appear, since it is one of the few things that makes WordPress so appealing (the only thing that kept me on Blogger was the fact that I could do just about anything to my template without having to pay a fee to access the CSS). Last night I decided to really play with the feature on a test blog to see what I can do about making WISB look even better. That’s where you come in. I’ll be honest in saying that I am not much of a design guru. I don’t have much of an eye for it when it comes to webpages, though I seem to do alright when it comes to other things. So, if you have the time to spare, I would appreciate it if you can offer your opinions on the test blog located here. Pop on over and then leave a comment on this post with your criticism. And, yes, when I say I want your criticism, I mean I really want your brutal honesty. If you think something looks downright ugly, say so. If you have a suggestion for improvement, I’ll take that too. I don’t want to move over to a new template until I’m sure I’ve come up with something good. Right now, I’m mostly trying to recreate this blog, but with more features. The only thing you’ll notice is that there really isn’t much content on the site. That’s just because I haven’t moved things over there yet. I’m worried about general looks right now. Thanks for the help!

SF/F Commentary

5 Things the Government Can Learn from Bio-Disaster Films

I’ve been watching a lot of bio-disaster films lately, particularly ones involving a virus or mutated bacteria that infects and kills people instead of turning them into zombies or vampires or whatever. These films are actually quite interesting, because they’re usually low budget, but also strangely much more fascinating than a lot of zombie films in terms of character development and the examination of the human condition. In watching all of these films, however, I’ve discovered that there are quite a few repeated themes that indicate the incompetency of authority in a time of crisis. This acknowledgment led me to create a list of the five things that governments today can learn from bio-disaster films to survive a serious infection. Here are those five things: Don’t treat people like filth, especially when they’re infected. Almost every bio-disaster film I have seen has made this point painfully clear: if you want to maintain control and keep the infection from spreading at an astronomic rate, you have to treat every single person with care and respect. Why? Because the second you give people a reason to run away from authority figures, you’ve lost. Take the film Right at Your Door as a prime example of this. When the government realizes that the attack in downtown LA contains some sort of biological agent, the first thing they do is start rounding up people at gunpoint. Nobody knows what is going to happen to the people being shoved into black vans–maybe they’re getting medical care?–but it doesn’t really matter. The damage is done. The fact of the matter is that the government does not have enough manpower to control a serious infection with force. They need the people to be willing to cooperate with officials so that the infection can be controlled. If you can’t control the infection, then you can’t survive. Plain and simple. Don’t lie or keep valuable information from the public. Most people are not stupid. They can usually tell if you’re lying or keeping something from them. Worse yet, they already know that something is going on, and that it’s not good news. The best thing the government can do is provide some truth and useful information to the public. Tell them what is going on and explain to them what they should do. If you’re already treating them with a certain level of respect, then they’re very likely to follow instructions and use what little information you can give them to make sure they can survive. But if you lie to them or intentionally keep silent about things that they’re demanding to know, they’ll panic.1 Respond quickly. This particularly point is one we should already have learned from recent non-bio disasters, such as the New Orleans/Hurricane Katrian fiasco. But bio-disaster films have been making the case for quick response times for decades. If there is a biological threat, whether in the form of a zombie-style virus, a bio-weapon, or a mutated bacteria, then reacting quickly is the best and only way to go about things. The longer it takes for you to control the spread of the infection, the better chance the infection has of moving into the general populace. You have to keep the infection contained to one area, and do so as fast as possible. Infections spread like wildfire, and firefighters know how bad those can get. Provide food and medical supplies. There are two things that people care the most about during any sort of crisis: food and medical supplies. It should be pretty obvious why. We need to eat and drink, and some of us might be hurt, or infected. In the movies, both of these things are impossible to come by, either because the government refuses to hand them out, people steal them, or people are too afraid to leave their homes to acquire the supplies they need (maybe because the government shoots them if they are found wandering the countryside). This can be solved, if not entirely, then at least to a certain degree. Providing care packages to people, whether delivered door to door or dispensed at special locations across the city (the former is preferable), can go a long way towards making sure people survive, are less afraid, and are more cooperative. Starving people or people who need meds are not happy people, and people who are not happy are the kinds of people who tend to steal, become violent, and so on. All that is bad news for anyone trying to control an infection. Have a well-developed, and practiced, contingency plan for a bio-disaster. Reality #1: Biological weapons exist. Reality #2: Viruses and bacteria continue to evolve and super-strains do exist. Reality #3: Police and other public protection services need to be prepared to handle all of these. Officials should be trained in handling the infected or the potentially infected and in infection containment. Otherwise, it’s quite likely that all four of the things that precede this point will occur. And we don’t want that. So, what things do you think the government should learn from bio-disaster films? ———————————————— 1. The irony of this particular point is that the reason for lying to the public or keeping silent about pertinent information is usually to keep people from panicking. Yet in doing so, they end up producing the panic they were trying to avoid.

SF/F Commentary

Inception, An Addendum: Musicology (Part Two)

Not long ago I posted the first part of an analysis of the music in Christopher Nolan’s film, Inception. Before that I had analyzed the film’s emotional over- and under-tones and had reviewed the film (giving it a glowing review, actually). Now, I present to you the second part of my analysis of the score for Inception. The Musicology of Inception: A Simple Score, or Musical Genius? (Part Two) II. A Layered Cake of Musical Notes While much has been said about Christopher Nolan’s and Zimmer’s attempt to make the music of Inception a character in the narrative of the film via “No Regrets”, very little has been said about Zimmer’s attempt to make his score reflect a key element of Inception’s novum: the dream within a dream–within a dream. This seems to me to be a gross oversight on the part of critics, particularly those that have criticized Zimmer’s limited technicality.1 For the rest of this piece, I am going to focus on “Time,” one of the most popular songs from the album, which accurately reflects what I am trying to argue. What Zimmer’s score seems to do most effectively is expand upon the notion of layering within Inception‘s narrative. Anyone who has seen the film knows that it is a sequence of things built on top of one another, all of which come crashing down in the final moments of the film. Much like the film, Zimmer’s song “Time” is also built in layers, but not in the traditional sense of layered musical scores. Most scores, after all, are layered, because they must be in order to accommodate the range of instruments that make for beautiful music. But “Time” is layered in a much different sense, because it does not begin as a sea of harmonic instruments, but as a pair or trio of sounds (a piano and one or two electronic-sounding elements to enhance the deeper tones). The song starts here because it is establishing the basic structure of the entire song, and the structure of the narrative, which we’ll come to shortly. Every 32 beats (in 4/4 time, in case you’re wondering) is a repetition of that particular layer’s contribution to the song, repeating essentially the same 32 beats through all the succeeding layers; these layers typically introduce one to four new instruments, from strings to brass to percussion. All of these elements build and build until the climax, which is a sudden tapering off of all but a reduced form of the strings, the piano at normal, and a heavily reduced monotone base beat that sits underneath the rest, almost as if it were an echo of all that came before. From there, the song is reduced layer by layer until only the piano remains. Why is all of this important? Because this is the exact structure of the movie, and not in the sense that all movies are a building and building of elements to a climax. No, “Time” is an echo, if you will, of the dreamscape of Inception. The dream within the dream–within the dream. Each addition of a level of dream is as much a repetition of what came before and an addition of something new as the song “Time.” Even the tapering off of the song is a mirror of the sudden eruption of the layers by the “kick riding” that occurs. But “Time” also has a curious placement in Inception, which says something else about how Zimmer’s score and Inception‘s narrative consist of multiple interpretations. In the film, “Time” plays from the moment Cobb “awakes” on the airplane to the moment he sees the faces of his children. To interpret “Time” in this context is somewhat tricky, because it would seem that the layering of the music is not necessarily relevant to Cobb’s final moments. Layers, however, do exist for Cobb, not simply because he is a former “architect” (builder of the dreamscapes) or a dreamscaper. The buildup of Cobb’s narrative, as I have discussed in part here, is one of psychological elements. Cobb’s relationship with his wife and his children, and even those around him, are caught in two fundamentally oppositional elements (in the sense that one is a singular, and the other is a multitude): his obsession with getting back to his children at any cost, and his obsession with the death of his wife, his involvement in it, and his need to change the course of his own history through his memories. The latter of these is most important to the discussion here. One of the important scenes of the film is also the most telling when it comes to this idea of “layering” in relation to Cobb. When Ariadne descends into Cobb’s dreams, she discovers that they are actually a buildup of his fears, regrets, and memories, the last of which have been damaged to varying degrees by the first two. The result is Cobb’s mind consists of layers (relayed through the metaphor of an elevator) that are not entirely secure, since most of them can be punctured by the projection of his wife (typically the distorted version of her, which seems to be the strongest). The fact that these issues spill over into the other dreamscapes we’re exposed to throughout the film is something worth acknowledging. Cobb’s psychological makeup, thus, is affected by its layers and the interaction of his competing desires (children and wife). While those layers are not necessarily building up in the same sense as the climactic dreamscape of the film, they are at least reflected in how Cobb’s narrative invades that dreamscape and closes in the same hurried fashion, something I noted earlier in the design of “Time.” Since “Time” is as much a reflection of the layering of the narrative as it is an introduction of tension, the end of the song and the sudden burst of emotional closure for Cobb in the end of the film go hand in hand. All that tension between Cobb and his

SF/F Commentary

The Skiffy and Fanty Show #12 is Live!

Another episode of the science fiction and fantasy podcast I’m doing with a friend is now up! You can episode twelve here. This week we discuss why we think fantasy is so popular today, the newly announced shows coming to SyFy, and something nifty that Google did. Tune in and enjoy!

SF/F Commentary

Haul of Books 2010: Stuff For Me v.19

You might recall that I was in England at the start of July for a conference and some “me” time. Being overly obsessed with the printed medium, I made time to peruse the bookstores while I was in Lincoln. And boy did I find some nice stuff! I have a gift for finding awesome stuff when I go book shopping, apparently (or so I think). Here’s what I found (after the fold, hopefully): And now for the descriptions, from left to right, top to bottom (taken from Amazon): 1. Vermilion Sands by J. G. Ballard A novel set in the fictional landscape of the future, Vermillion Sands. (Note: Yes, that description is dreadfully short. I tried finding a more appropriate description, but none was forthcoming, I’m afraid.) 2. The Crystal World by J. G. Ballard J. G. Ballard’s fourth novel, which established his reputation as a writer of extraordinary talent and imaginative powers, tells the story of a physician specializing in the treatment of leprosy who is invited to a small outpost in the interior of Africa. Finding the roadways blocked, he takes to the river, and embarks on a frightening journey through a strange petrified forest whose area expands daily, affecting not only the physical environment but also its inhabitants. 3. The Unlimited Dream Company by J. G. Ballard From the author of the Sunday Times bestseller ‘Cocaine Nights’ comes an acclaimed backlist title — in which suburban London is transformed into an exotic dreamworld — now reissued in new cover style. When a light aircraft crashes into the Thames at Shepperton, the young pilot who struggles to the surface minutes later seems to have come back from the dead. Within hours everything in the dormitory suburb is strangely transformed. Vultures invade the rooftops, luxuriant tropical vegetation overruns the quiet avenues, and the local inhabitants are propelled by the young man’s urgent visions through ecstatic sexual celebrations towards an apocalyptic climax. 4. Blue Light by Walter Mosley San Francisco in the 1960s is already crazy enough when mysterious shafts of blue light touch the lives of random strangers. 5. Cloud Atlas by David Mitchell From David Mitchell, the Booker Prize nominee, award-winning writer and one of the featured authors in Granta’s “Best of Young British Novelists 2003” issue, comes his highly anticipated third novel, a work of mind-bending imagination and scope. A reluctant voyager crossing the Pacific in 1850; a disinherited composer blagging a precarious livelihood in between-the-wars Belgium; a high-minded journalist in Governor Reagan’s California; a vanity publisher fleeing his gangland creditors; a genetically modified “dinery server” on death-row; and Zachry, a young Pacific Islander witnessing the nightfall of science and civilisation — the narrators of Cloud Atlas hear each other’s echoes down the corridor of history, and their destinies are changed in ways great and small. In his captivating third novel, David Mitchell erases the boundaries of language, genre and time to offer a meditation on humanity’s dangerous will to power, and where it may lead us. I’m actually looking forward to reading all of these. Hopefully I’ll have some time over Christmas to do so, because the Ballard and the Mitchell are definitely at the top of my “fun reading” list. What are you looking forward to reading?

SF/F Commentary

Video Found: Video Game Songs With Lyrics

YouTube is both the best and worst thing ever invented. There are days when I’m on there and I think to myself, “this is the land of degenerate people with nothing better to do than spout crazy nonsense in grammatically incorrect English and caps.” And then there are days when I see the following video and am reminded that without YouTube, I would never see this. So, thank you YouTube. Once in a while your greatness outweighs your inability to control trolls. Here’s the video (after the fold):

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