SF/F Commentary

SF/F Commentary

Movie Review (Preliminary Thoughts): Snow White and the Huntsman

(These are my early “just got home from the movie” thoughts.  They do not represent my final verdict on the film, which will come when I’ve had time to let things stew.  That said, I don’t expect my opinion to change terribly much over time, as they did for The Happening, which I would now give a 1/5 if I were to review it again.) Here goes: A super great awesome movie? No. A terrible film, a la Rotten Tomatoes critics? No. There’s a lot of really interesting twists in this movie. They take the basic concept of Snow White that we are familiar with (Disney’s version, more or less) and completely flip it on its head. There are some unique plays on magic, the idea of balance in nature, and so on. In some ways, it reminds me of George Lucas’ Willow, but with a noticeably less campy tone. The film does suffer from lack of characterization for certain characters, a few pacing problems, and some icky cut scenes, but I absolutely loved how they tried to give us a look into the evil Queen (Theron) and her motivations. I even thought their attempt to make Snow White more than just some pretty chick who sings to birds and makes squirrels clean dishes and their attempt to challenge the traditional royalty marriage paradigm refreshing, even if they didn’t quite succeed at what they set out to do. (Also: Kristin Stewart actually shows emotion in this movie. Twilight has definitely wasted her…) So, it was a decent movie as far as fantasy flicks go and might be worth seeing as a matinee. My score after these early thoughts: 3.25/5 (not great, but far exceeded my expectations). Anyone else seen it who wants to offer their thoughts?

SF/F Commentary

Adventures in Worldbuilding: Early Mapping My World (or, Fun with Generators)

I’ve been playing around with a lot of different mapping software lately, in part because the epic fantasy series I’m working on has need of a map and I haven’t a clue what to do.  I’ve wandered around through all of the various programs for creating maps and the best one I’ve found that takes into account things like temperature, geographic features, etc. is one called Hero Extant (mostly because it’s free and doesn’t crash; suggestions of better programs are welcome). In any case, these are what I’ve come up with so far.  I’ll likely decide on one that gives me most of what I want and then re-map from hand to rework the mountains and other features to fit what I need.  But for now, preliminary mapping is necessary! Feel free to poke through and let me know what you think! Here goes:

SF/F Commentary

Adventures in Worldbuilding: Questions I ask myself (because I’m mental)…

1) How the heck do I write a mystery story involving a framing of a drug dealer in a fantasy world? 2) Is it possible to have a continent that spirals out from a central point with three arms (kind of like a galaxy), or is that just fantasy nonsense? Something like this: 3) How much information is too much for a short story set in a fantasy world? In a novel, you would have the option to spend a considerable amount of time establishing scene, but not so in a short story. Confusing. 4) What is it like being a giant frog person? How do I get in the head of such a person, considering that I have never been a frog before (though I may have dressed up as one when I was a youngin’)? 5) What is the best beverage for stirring the creative juices? Hmm… Thoughts? (This whole “Adventures in Worldbuilding” thing has become a real feature, hasn’t it?  So be it.  I like talking about what I’m doing in the writing world, even if it’s completely random and weird.)

SF/F Commentary

Adventures in Worldbuilding: How to Ruin it All…

If you’re going to create a science fiction world, you cannot snatch up a random ancient culture and toss it into a universe in which interstellar travel is relatively widespread, servant robots are efficient and plentiful, and so on. If you want something like slavery to exist in such a world, you have to have a damn good reason for it beyond “they just don’t like them.” You have to adapt such things to technology. Otherwise, you’re completely ignoring the impact technology has on the development of culture. This is not the same as taking an analogue of a European medieval culture and inserting it into a fantasy world (unless, of course, you have a lot of magic and have made no effort to demonstrate how magic changes the cultures of a medieval society). There are at least reasonable assumptions one can make about early technological developments in human cultures. But it does not work in a science fiction universe as a cultural standard. This is one of the few things that will make me toss a book across the room: when your world makes no sense. Mashing together ancient cultures with advanced future worlds simply does not work. No matter how hard you cram an eagle into a pig, you will not come out with a flying pig. Sadly, a lot of people try to do this, and their books suffer as a result, because the moment I stop and say, “This doesn’t make any sense,” is the moment when I’ve been pulled out of the story. It won’t be easy to go back after that.

SF/F Commentary

Adventures in Worldbuilding: A Question About Naming

Random question for you writerly types: I’m currently working on a fantasy world, as I said a few days ago. The world is coming together well enough. Figured out the relationship between geography and climate (though not orbit and climate, sadly, which I cannot seem to find useful information for easily calculating). My problem now stems from a problem of naming, which seems to be a trap between oddly French sounding upper royalty “houses” and oddly middle English sounding stuff for most of the lower “houses.” So I suppose the question is this: Should I change the upper houses to reflect the linguistic heritage of the lower houses, or could there be a valid reason from a linguistic perspective for those names to stay with their French influence (accidental) if there are no French-like cultures surrounding them (and, thus, no invasions, cultural transference, and so on)?  I’m leaning towards changing the names, even though I like them as they are (the upper houses are Echeler, Millard, and Dorian, with Lyemark as the only slightly Frankish/Middle English outlier). (The lesser houses, unfinished though they may be, are currently named as follows:  Leyne, Pyne, Trym, Cambryn, Caethyn, Prymsteyn, and Aestyn — yes, I am fairly obsessed with the Y right now.)

SF/F Commentary

My Current Thoughts on Self-Publishing / Traditional Publishing Gurus

To all the people out there telling me how I should publish my first book: please take your advice and shove it. You have no frakking clue what you’re talking about. Anyone who says “there is only one way to do it” should be discounted as idiots.  J.K. Rowling got rich publishing the old fashioned way. Amanda Hocking got rich self-publishing (and now she’s got the old fashioned thing going). Lots of people have got rich doing it either way. Anyone who says “but my way is the only way” is full of shit. WTF do you know? Sometimes there is no right way. You just do what feels right to you and hope for the best.  Publishing is a crapshoot. Some of us make it. Most of us don’t. The only sure advice anyone can give is this: if you really want to make it, don’t give up. Keep improving your writing and write better stories. Meh. ———————————————————- That more or less sums up how I feel about it all now.  My thoughts have changed a lot in the last few years.  Such is life… (Originally posted on Google+)

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